Null institute Podcast
 
 
Using awSunPosition to Control Light Direction
Monday, May 21, 2007
This tutorial goes through the process of using awSunPosition script v1.9 to control the direction of light in modo, as well as incorporating its functionality into the layout using forms and filters. Also covered is KLM files from Google Earth.
 
Null’s modo Preset Library
Monday, April 2, 2007
This tutorial goes through the process of installing the Null modo Preset Library v1.0, using the presets and creating your own. Requires basic Shader Tree knowledge.
 
Shader Tree Tips #1
Monday, January 22, 2007
This tutorial goes through the shader tree, covering some issues such as groups and item controls. We try not to cover what other tutorials have, but sometimes overlap is unavoidable. This requires a good understanding of modo’s shader tree.
 
Painting Your Own HDRI in modo 202
Thursday, October 12, 2006
Its been a while. This tutorial takes you into modo’s painting capabilities to paint HDR images that are used for lighting and/or reflection in scenes. The flexibility to paint your own HDRI gives you an extended flexibility to create environments with realistic colors and lighting intensities. The tutorial also goes over basic HDRI editing in Adobe Photoshop CS2. The actual size of the movie is
 
Using Ambient Occlusion 2
Sunday, June 11, 2006
This tutorial covers using Ambient Occlusion on an architectural model to simulate the ambient lighting and Global Illumination used in the scene. Part two goes applying the ambient occlusion pass onto the model as well as adjusting the levels, and painting on the image in modo 201.
 
The Null institute is proud to introduce its free online video podcast tutorials. These tutorials will be dealing with 3D development using Luxology’s modo.